LIMOD2OBJ

Reverse engineering LEGO Island's 3D model data
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Andmima578
Posts: 10
Joined: Fri Jul 14, 2023 5:24 am

LIMOD2OBJ

Post by Andmima578 »

Hello, MattKC Forums! I came back here to show my new tool called "LIMOD2OBJ", a.k.a. "Lego Island MOD To OBJ".
This tool allows you to convert all kinds of .MOD files from the final game into .OBJ format.
You can get those from a few .SI files or from WDBRipper in the bin folder.
The tool can be downloaded on https://github.com/Andmima578/LIMOD2OBJ/.

Also, you can finally get the cave model.
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cave.png
Birb :}
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flatrute
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Re: LIMOD2OBJ

Post by flatrute »

Nice little tool you made there! Was this built on the ISLE decomp works?
It turns out leaving an Internet identity behind is hard MikeBruh

My username is read as "flatorte".

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Andmima578
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Re: LIMOD2OBJ

Post by Andmima578 »

No, I used WDBRipper for reference on how MOD files work. It got most things right, but I fixed all the mistakes it did and made material generation more accurate to the game.
Birb :}
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Andmima578
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Re: LIMOD2OBJ

Post by Andmima578 »

Recent update removes the dependency on WDBRipper
Birb :}
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