"Walking around" in build sections

Reverse engineering and decompiling LEGO Island's main game binary (LEGO1.DLL)
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MattKC
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"Walking around" in build sections

Post by MattKC »

Looks like LEGO Island's indoor sections are actually logically the same as its outdoor sections, just with walking disabled. However it's actually possible to re-enable walking by toggling a bool in memory:
move.mp4
The address of the bool is 100F4C58 (in 1.1). 0 = movement disabled, 1 = movement enabled. It doesn't seem to work in all rooms (Info Center elevators are a notable exception), but most appear to work, and it can also be used to disable walking in open world sections (but I don't know why you'd want to do that)
donut.mp4
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