Hi.
I found a possible candidate SoC/SBC for the Wii U Gamepad recreation project.
The [Milk-V Duo Module 01](https://milkv.io/duo-module-01) has very in-depth documentation including schematics that could be useful. I didn't quite understand what Matt said about the MAC requirements but I did find in the documentation a mention of changing the MAC address if that helps anything.
What I've been reading on the Milk-V forum, the Firmware should be rewriteable. I also found the WiFi chipset to be an AIC8800D80.
The Module is packaged in a very similar way to many ESP-32 modules making soldering it very easy. For the "All New Gamepad From Scratch" I could see this as a great option.
I design embedded IoT solutions as my job and would be interested in helping in the Gamepad development if possible.
Thanks.
Wii U Gamepad Hardware Discussion
- flatrute
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Re: Wii U Gamepad Hardware Discussion
RISC-V
Anyway, I'm studying computer engineering and I need something to put into my portfolio so this is a great project for me to start with.
Anyway, I'm studying computer engineering and I need something to put into my portfolio so this is a great project for me to start with.
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Re: Wii U Gamepad Hardware Discussion
Well ESP32 also uses a RISC-V core so it's not something special in that sense. Also the Duo Module 01 does include an ARM core, so one could choose if they'd run RISC-V or ARM which would be beneficial in case of incompatibilities caused by the architecture.
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Re: Wii U Gamepad Hardware Discussion
I love boring things and also being head first into the RISC-V space should be more beneficial in the long run in my opinion.MrVeink wrote: ↑Wed Oct 02, 2024 11:52 am Well ESP32 also uses a RISC-V core so it's not something special in that sense. Also the Duo Module 01 does include an ARM core, so one could choose if they'd run RISC-V or ARM which would be beneficial in case of incompatibilities caused by the architecture.
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