Editing the models and textures in lego island.

A place to discuss playing and reverse engineering the 1997 video game LEGO Island.
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krysston
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Editing the models and textures in lego island.

Post by krysston »

Is there a way to edit the textures and models in Lego Island and then compile it so the models and textures are edited? monkaHmm
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Andmima578
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Re: Editing the models and textures in lego island.

Post by Andmima578 »

You can edit textures, they're basically flipped BMPs in WORLD.WDB
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MattKC
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Re: Editing the models and textures in lego island.

Post by MattKC »

Indeed, textures and models are stored in WORLD.WDB. Sadly there aren't any particularly easy tools for reconstructing, there were plans to spend time more thoroughly reverse engineering it, but those kind of got supplanted by the decomp instead since that'll largely tell us everything we need to know anyway. You can replace data by hex editing though if you're into that kind of thing, but otherwise I'd say hold out for some tools that'll probably emerge from the decomp.
Gru
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Re: Editing the models and textures in lego island.

Post by Gru »

I agree with you, decomposition seems to be the most pragmatic method for quickly getting the information you're looking for, even if it perhaps lacks a bit of finesse compared with more advanced reverse engineering. It's true that hexadecimal work can be quite arduous for those unfamiliar with this kind of manipulation, but I think it can be a good option for those who really like to delve into the bowels of the file and see what's lurking beneath the surface.
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