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- Thu Aug 22, 2024 4:22 am
- Forum: Technical Support
- Topic: How to recognize Standard C Library in Ghidra, like the LEGO Decomp?
- Replies: 1
- Views: 11334
How to recognize Standard C Library in Ghidra, like the LEGO Decomp?
Hello, I'm looking to decompile a game with Ghidra. The game is a Win32 program compiled in Visual Studio 6.0 (VC98). The LEGO Island decompilation has many functions from the C Standard Library that have gone unrecognized by the game I'm working on. IDA recognizes these, and I'm assuming they're ...