Search
Search found 16 matches
- Sat Apr 22, 2023 6:36 am
- Forum: Burnout 3: Takedown
- Topic: Reburn 3: Development Blog
- Replies: 50
- Views: 103847
Re: Development Blog
The game is playable, been playing for at least 2 hours and haven't encountered any crashes although I find it interesting that the sun shows up whenever you paused the game. Obviously, this is related to the push buffer issue but from what I've got: the sun's texture only appears if the sun was sho...
- Fri Apr 21, 2023 3:49 pm
- Forum: General Discussion
- Topic: What are YOU listening to?
- Replies: 152
- Views: 317001
Re: What are YOU listening to?
I just love space music - this one is on loop rn.
- Fri Apr 21, 2023 3:46 pm
- Forum: General Discussion
- Topic: Post memes
- Replies: 67
- Views: 91662
- Fri Apr 21, 2023 3:34 pm
- Forum: Burnout 3: Takedown
- Topic: Reburn 3: Development Blog
- Replies: 50
- Views: 103847
Re: Development Blog
For now, I think we'll proceed with the launcher/injector approach, but I wouldn't be surprised in the distant future if we instead had a port sourced from a PS2 decomp instead. If that's the way it's gonna be; assuming that most people have the PS2 version of B3 readily available on their PCs beca...
- Sun Apr 16, 2023 1:32 pm
- Forum: General Discussion
- Topic: What consoles do you own?
- Replies: 28
- Views: 83739
Re: What consoles do you own?
I used to have: - Gameboy Advance SP - PS2 Slim (modded) - 2 PSPs (modded) My PS2 got flooded but managed to salvage my flashdrive (I was using FMCB). One of my PSP is dead after trying to charge it (the battery expanded) and the other one when the last time I used it, it was fine just need a charge...
- Thu Apr 13, 2023 9:37 am
- Forum: Burnout 3: Takedown
- Topic: Reburn 3: Development Blog
- Replies: 50
- Views: 103847
Re: Development Blog
I noticed from the video that the car doesn't make any sounds (except for the gear shift) like it turned into an electric car. Is this a bug from the original game or was it caused by nopping some of the functions you said?
- Wed Apr 12, 2023 11:50 am
- Forum: General Discussion
- Topic: What are YOU listening to?
- Replies: 152
- Views: 317001
Re: What are YOU listening to?
Hall and Oates anyone?
- Wed Apr 12, 2023 10:41 am
- Forum: Burnout 3: Takedown
- Topic: Reburn 3: Development Blog
- Replies: 50
- Views: 103847
Re: Development Blog
This is amazing! I also noticed that the fog and lens flare are also absent which could connect to the reason why the environment is darker because it has something to do with the push buffer. Also why is the game overscanning? (the motion blur effect being cut off as well the takedown screen)
- Sun Mar 19, 2023 8:16 am
- Forum: General Discussion
- Topic: Some Old Cresyn Headsets
- Replies: 0
- Views: 11741
Some Old Cresyn Headsets
My mom found some old Cresyn headsets from a thrift store. She thought it looked cool and wanted to try it out so she bought 2 to give me one. The plastic from the packaging looks old and it was slightly colored but to my suprise, it looks new. 20230319_154337.jpg 20230319_154409.jpg I was like cool...
- Sat Feb 25, 2023 2:32 pm
- Forum: Offtopic Discussion
- Topic: Screenshots of MattKC
- Replies: 2
- Views: 5784
Re: Screenshots of MattKC
s t a r e
- Tue Feb 21, 2023 1:36 pm
- Forum: MattKC Video Discussion
- Topic: When Matt? SHOW US!
- Replies: 1
- Views: 4771
When Matt? SHOW US!
It's been months Matt, we demand!
- Sat Feb 18, 2023 12:24 am
- Forum: Burnout 3: Takedown
- Topic: A weird thing with the June 8 Prototype.
- Replies: 19
- Views: 19610
Re: A weird thing with the June 8 Prototype.
There's a weird issue. The game isn't detecting the memory card unlike in the emulators. The game was swapped with retail files so i don't know what's happening. I'll try to get a clean iso, replace the files and build the iso again and check the thing but for now it's going nowhere. Try creating a...
- Sun Feb 12, 2023 1:00 am
- Forum: General Discussion
- Topic: Post memes
- Replies: 67
- Views: 91662
Re: Post memes
Always, everytime
- Wed Feb 08, 2023 12:17 pm
- Forum: Burnout 3: Takedown
- Topic: Disc swapping in Burnout 3 (during gameplay)
- Replies: 6
- Views: 7886
Re: Disc swapping in Burnout 3 (during gameplay)
Although this isnt related to burnout but i find disc swapping fascinating. I tried doing this too some time ago but with gta vice city played on top of gta 3 and the results are funny. https://youtu.be/0aEQuGgThKU At one point it started playing anaka - japanese boy which is a song from flash fm in...
- Thu Jan 26, 2023 2:59 pm
- Forum: Burnout 3: Takedown
- Topic: Burnout 3 Rendering Flags
- Replies: 4
- Views: 6284
Re: Burnout 3 Rendering Flags
it is, but it is good that its actually being documented, also while messing around with these, turning off the particles will also disable the flash effect when doing a signature takedown and will make the game softlock after the timer runs out in crash mode until u turn it back on again.
- Thu Jan 26, 2023 5:54 am
- Forum: Burnout 3: Takedown
- Topic: Burnout 3 Rendering Flags
- Replies: 4
- Views: 6284
Re: Burnout 3 Rendering Flags
12 is actually bloom/trails: Burnout 3 - Takedown_SLUS-21050_20230126132914.png Burnout 3 - Takedown_SLUS-21050_20230126132954.png Burnout 3 - Takedown_SLUS-21050_20230126133021.png Burnout 3 - Takedown_SLUS-21050_20230126133030.png (look at the road and sun) I think these flags are already known an...