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by klegs
Sat Sep 16, 2023 3:46 pm
Forum: Interleaf Files (.SI)
Topic: libweaver/si-edit by MattKC
Replies: 5
Views: 6732

Re: libweaver/si-edit by MattKC

Any chance that the full rotation data of models could be displayed in this program?
by klegs
Fri Sep 15, 2023 7:13 am
Forum: Interleaf Files (.SI)
Topic: libweaver/si-edit by MattKC
Replies: 5
Views: 6732

Re: libweaver/si-edit by MattKC

Looks really cool! Can't wait to continue struggling with building the latest source code to achieve my dreams of being less of an idiot.
by klegs
Thu Sep 14, 2023 3:32 pm
Forum: World DataBase
Topic: Full Map Extraction
Replies: 6
Views: 5264

Re: Full Map Extraction

Does this mean it’s possible?
by klegs
Tue Apr 25, 2023 1:32 am
Forum: Technical Support
Topic: Factory Resetting Windows XP
Replies: 2
Views: 2737

Re: Factory Resetting Windows XP

MattKC wrote: Mon Apr 24, 2023 10:49 pm There is no "reset" function in XP, you must reinstall it from scratch to achieve the same result. Installing Windows XP is a fairly well-known process, if you look it up that way ("installing" rather than "resetting") you'll definitely find a guide.
Alright thanks.
by klegs
Mon Apr 24, 2023 2:27 am
Forum: Technical Support
Topic: Factory Resetting Windows XP
Replies: 2
Views: 2737

Factory Resetting Windows XP

I was trying to reset an old Windows XP and I understand that you can't do it the same as Windows 10, but I was having a lot of trouble finding a cohesive guide on how to properly reset it. Is there any good way to do it?
by klegs
Sun Mar 05, 2023 3:39 am
Forum: Software
Topic: What emulation frontend / ROM managers do you use?
Replies: 5
Views: 4354

Re: What emulation frontend / ROM managers do you use?

I use a bunch of standard emulators, and some from Google searches.
by klegs
Mon Feb 27, 2023 11:19 pm
Forum: Technical Support
Topic: PS3 Phat Stuck On Connect Controller Screen
Replies: 4
Views: 2954

Re: PS3 Phat Stuck On Connect Controller Screen

Without pressing the PS button, no matter what, the controller should at least power on and start charging if attached to the PS3's USB port, as indicated by a slow blink on the LEDs. If your controllers aren't doing that, and you've confirmed they work fine on other devices (i.e. the controllers t...
by klegs
Mon Feb 27, 2023 6:54 am
Forum: Technical Support
Topic: PS3 Phat Stuck On Connect Controller Screen
Replies: 4
Views: 2954

Re: PS3 Phat Stuck On Connect Controller Screen

MattKC wrote: Mon Feb 27, 2023 4:37 am Do you get any activity from the controller LEDs when you plug it in? Or is it completely dead?
The controller LEDs just flash repeatedly because the controller was charged prior to me plugging it in, tried on a dead controller and the controller didn't get any charge from the connection.
by klegs
Mon Feb 27, 2023 1:41 am
Forum: Technical Support
Topic: PS3 Phat Stuck On Connect Controller Screen
Replies: 4
Views: 2954

PS3 Phat Stuck On Connect Controller Screen

I probably look like an idiot here, but what I believe to be an original PS3 Phat that I got has been stuck on a screen saying to "Connect the controller using a USB cable, and then press PS Button." I plugged the controller in with a USB and it appeared as though the controller never prop...
by klegs
Tue Feb 21, 2023 12:31 am
Forum: LEGO Island
Topic: LEGO Island Registration Code
Replies: 2
Views: 3009

Re: LEGO Island Registration Code

I don't know much about the actual registration process, as it is no longer available due to Mindscape having obviously been in the ground for a long time. You'd have to talk to someone who remembers going through the process in the 90s when it was available. If the registration wizard doesn't actu...
by klegs
Sun Feb 19, 2023 1:46 am
Forum: LEGO Island
Topic: LEGO Island Registration Code
Replies: 2
Views: 3009

LEGO Island Registration Code

What is up with the odd lack of documentation on registering LEGO Island? I was interested in it and I realized the only reasonable way to register was through the code and it is not anywhere on the internet as far as I can see, not even saying that the codes are all one use. I could probably live w...
by klegs
Fri Jan 20, 2023 9:41 pm
Forum: Models
Topic: Potential Uncompressed World Textures
Replies: 0
Views: 4364

Potential Uncompressed World Textures

Since a lot of games from the 90's used textures from texture CD's, I wonder if there's a possibility of finding the original CD's of LEGO Island (grass, rocks, beach, etc), and getting uncompressed textures/full images (depending on how the developers put the images into the game).
by klegs
Fri Jan 20, 2023 8:31 pm
Forum: World DataBase
Topic: Full Map Extraction
Replies: 6
Views: 5264

Re: Full Map Extraction

Others probably know more than me, but from memory, the map itself can be largely extracted with WDBRipper, though I don't think all of the game's models have been successfully extracted. But you can definitely see the world recreated in LEGO Island REDUX (a fan remake in Unity). After looking into...
by klegs
Fri Jan 20, 2023 6:22 am
Forum: World DataBase
Topic: Full Map Extraction
Replies: 6
Views: 5264

Full Map Extraction

Has anyone tried to remake the map using the models? If so, then is there usable positioning data in the code?
by klegs
Sat Jan 07, 2023 10:34 pm
Forum: Code/Decompilation
Topic: LEGO Island mentioned in XP source code
Replies: 7
Views: 9917

Re: LEGO Island mentioned in XP source code

I find it funny that as early as Windows XP there were already issues with running LEGO Island,